Like Robbing each type of Tournament is ranked according to how hard it is (for your current stats) with a coloured border around the outside: green for easy, yellow for medium and red for hard (most likely impossible).
You cannot progress onto the National round unless you won the Regional round first. Also the same applies for the World, you can not compete unless you won the National. When you lose you can't progress to the next round and you'll need to try again the next tournament.
Note: The and values in the reward tables below to not include bonuses given for vaulting the Tournament Collections. An additional 10% for each is awarded if you have vaulted the respective Collection.
Before you start a Tournament you can bet on the players. You can bet 100 1,000 10,000 or 100,000. When the player you betted on wins you'll receive it atleast double back. There are different odds. The higher the odds to more you get.
Tournaments have an Element of Luck in them. Also, keep in mind that if you are 2:1, or 3:1 that the ratio is Losses/Wins overall in a particular Tournament.
So 2:1 means you win 33% of the time, 3:1 means you win 25% of the time.
Also, if you are the top ranked person in the Tournament, and you do lose, its going to be to someone with worse odds than you.
When you enter a Tournament you need to wait 4 hours before you can enter another one, or you can Cut the Wait with 8 Reward Points.
For each complete hour elapsed off the timer the price decreases by 2 Reward Points (less than 3 hours remaining = 6 Reward Points; less than 2 hours remaining = 4 Reward Points; less than 1 hour remaining = 2 Reward Points)
Increase both your personal attack and defence stats as these are combined. This is displayed useing this logo . Tournaments also use the combined stats of items so items with high combined stat values are most beneficial to fighting in tournaments.