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10-7-2010 4-51-49 PM

Overview[]

The Loyalty Program was officially shut down on March 20, 2012

The loyalty program was introduced on September 13, 2010 and was available from within the Marketplace.

The loyalty program consists of 4 levels as listed below and you progress towards each level by earning Loyalty Points.

Loyalty Points can be earned in a number of ways and depending on how they are earned they will carry a different weight (percentage reduction) in your progress to the next level.

Loyalty Points can be obtained through various methods. The highest weight being those obtained through the purchase of Reward Points. Certain in-game functions will also earn Loyalty Points but have a lower weight than that of Reward Points purchases. In-game functions in this category include gifting, crime spree, and the Daily Chance. There is a daily limit of 50 Loyalty Points earned in this way and the amount of Loyalty Points earned for each action varies, up to a maximum of 20. You can also earn unlimited amounts of Loyalty Points through other in-game functions such as completion wall posts for Operations and Missions. It is believed that Loyalty Points earned in this manner hold the lower weight of all.

Zynga have confirmed that you cannot maintain your Loyalty setting using only in-game earned Loyalty Points.

There are 4 Loyalty settings:

  • CRM emerald-iconEmerald (Tier 1 - 51)
  • CRM gold-iconGold (Tier 52 - 151)
  • CRM platinum-iconPlatinum (Tier 152+)
  • CRM diamond-iconDiamond

You can buy items with Loyalty PointsLoyalty Points

The Diamond category is for players beyond Platinum, and is invite only.

How Loyalty Points Are Worked Out[]

Zynga refuses to tell anybody how the Loyalty Point formula is worked out in a dollar to point ratio. However this can be derived through basic mathematics.

Emerald: 5.5 Loyalty Points per 1%. 1 Loyalty Point per $1 spent. $550 needs to be spent to progress onto Gold Tier. ~10,000 In Game Earned Loyalty Points per 1% has been found to be the average.

Gold: 200 Loyalty Points per 1%. 2 Loyalty Points per $1 spent. $2000 needs to be spent to progress onto Platinum Tier.

Although Zynga claims that Loyalty Points earned in-game do contribute towards the mastery and carry far less "weight" than Loyalty Points earned through cash purchases, the in-game Loyalty Points do count towards your mastery but are so negligible it sometimes can go unnoticed.

To remain on your current level (e.g. remain on Gold Tier), the minimum Loyalty Points earnt have to be earned through purchase of Reward Points only. Loyalty Points earned in-game do not allow you to maintain your status if you are Gold Tier or higher.

Gold and Platinum tiers both require a minumum number of Loyalty Points earned per month to maintain, the cost of which can be calculated as follows.

  • Gold: 100LP/Mo required, (up to) 2xLP per $1 earned, Min: $50, Max: $100
  • Platinum: 400LP/Mo required, (up to) 4xLP per $1 earned, Min: $100, Max: $400

Blog Post[]

We may shoot, fight, and rob people, but if there's one thing we pride ourselves on in the mafia it's loyalty. Today Mafia Wars launched the Loyalty Program for our users to receive special perks like discounts, exclusive items, front-of-the-line access to customer support, and invitations.

The new program has several tiers: Emerald, Gold, and Platinum. You will earn loyalty points (LP) as you spend more. You earn LP when you purchase reward points, or click on Mafia Wars feeds and requests that your friends post to offer you bonuses. You start as an Emerald Player or with a more elite status depending on your loyalty to Mafia Wars. You can achieve a higher status and earn better privileges the more you spend.

We currently released the Loyalty Program to a small percentage of our users. Later this week we will roll out this feature to everyone when we can ensure a smooth transition. We value your loyalty as a Mafia Wars fan and are thrilled to provide you with the privileges and rewards you deserve.

Mafia Wars Blog

Loot[]

Loyalty Name Type Icon attack 16x16 Attack Icon defense 16x16 Defense Mw tournament icon atk def Combined Loyalty Points Price
CRM emerald-icon Executor Pistol

Item executorpistol 01

Weapons 58 29 87 Loyalty Points 500
CRM emerald-icon Assault Trooper

Item assaulttrooper 01

Armor 22 35 57 Loyalty Points 200
CRM emerald-icon Dark Squad Vest

Item darksquadvest 01

Armor 35 65 100 Loyalty Points 500
CRM emerald-icon Green Mamba

Item greenmamba 01

Animals 72 39 111 Loyalty Points 700
CRM emerald-icon 25 Car Parts
MW KV CarParts B75
Consumables Loyalty Points 20
CRM emerald-icon 2 Cuban Car Parts
MW KV CubanCarParts B75
Consumables Loyalty Points 20
CRM emerald-icon 2 Russian Car Parts
MW KV RussianCarParts B75
Consumables Loyalty Points 20
CRM emerald-icon 2 Thai Car Parts
MW KV ThaiCarParts B75
Consumables Loyalty Points 20
CRM emerald-icon Cement Blocks

Item cementblocks 01

Consumables Loyalty Points 20
CRM emerald-icon Power Tools

Item powertools 01

Consumables Loyalty Points 20
CRM emerald-icon Car Lift

Item carlift 01

Consumables Loyalty Points 20
CRM emerald-icon Acetylene Torch

Item acetylenetorches 01

Consumables Loyalty Points 20
CRM emerald-icon Shipping Containers

Item shippingcontainers 01

Consumables Loyalty Points 20
CRM gold-icon Water Born Tank

Item waterborntank 01

Vehicles 65 33 98 Loyalty Points 700
CRM gold-icon Red 404

Item red404 01

Vehicles 41 82 123 Loyalty Points 1,000
CRM gold-icon Chimpanzee

Item chimpanzee 01

Animals 31 59 90 Loyalty Points 500
CRM platinum-icon M9 Trebuchet

Item m9trebuchet 01

Vehicles 40 79 119 Loyalty Points 1,000
CRM platinum-icon Wolf Pack

Item wolfpackmoon 01

Animals 66 35 101 Loyalty Points 700
CRM platinum-icon Power Armor Claw

Item powerclaw 01

Armor 91 49 140 Loyalty Points 2,000

Bundle[]

The Loyalty Bundles contain these Weapons, Armor, Vehicles and Animals

Name Type Icon attack 16x16 Attack Icon defense 16x16 Defense Mw tournament icon atk def Combined
Skulker
Item skulker 01
Weapon 100 52 152
Aircraft Carrier
Item aircraftcarrier 01
Vehicles 80 38 118

Rewards[]

The following items are rewarded when you reach a certain level in the Loyalty Program.

Name Type Icon attack 16x16 Attack Icon defense 16x16 Defense Mw tournament icon atk def Combined Rewarded
Power Rifle
Item powerrifle 02
Weapons 120 160 280 CRM gold-icon
Reaching Gold Level
Little Dog
Item littledog 02
Weapons 190 160 350 CRM platinum-icon
Reaching Platinum Level
Harbinger
Item harbinger 02
Weapons 280 220 500 CRM diamond-icon
Reaching Diamond Level

Shut down[]

Lp cleanup during event full hp mod


Loyalty Program Shut Down
Information
Available from March 3, 2012
Available until March 20, 2012
Type Loyalty Program Event


Each time a item is purchased, the price to purchase it again doubles, then triples, then doubles. There is an exception. If you do not have enough points you can buy the item with the total points you have. For instance you have purchased all items except 1. The price is 3,000 but you only have 2,450. You will be able to buy it for 2,450 points.

Items[]

Name Type Icon attack 16x16 Attack Icon defense 16x16 Defense Mw tournament icon atk def Combined Loyalty Points Price
Stack Pistol

Item stackpistol 01

Weapons 127 67 194 Loyalty Points 1,500
Chest Burster

Item chestburster 01

Weapons 73 131 204 Loyalty Points 1,500
Stud Punchers

Item studpunchers 01

Armor 131 68 199 Loyalty Points 1,500
Layered Armor Torso

Item layeredarmortorso 01

Armor 72 129 201 Loyalty Points 1,500
Arika

Item akirasuperbike 01

Vehicles 130 65 195 Loyalty Points 1,500
Black Fire

Item blackfire 01

Vehicles 76 127 203 Loyalty Points 1,500
Serval

Item serval 01

Animals 125 62 187 Loyalty Points 1,500
Eastern Coral Snake

Item easterncoralsnake 01

Animals 78 125 203 Loyalty Points 1,500
Rocks

Item rocks 01

Henchmen 123 66 189 Loyalty Points 3,000
Max

Item max 01

Henchmen 77 126 203 Loyalty Points 3,000

Gallery[]

Gallery[]

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