Overview[]
“ | The Loyalty Program was officially shut down on March 20, 2012 | ” |
The loyalty program was introduced on September 13, 2010 and was available from within the Marketplace.
The loyalty program consists of 4 levels as listed below and you progress towards each level by earning Loyalty Points.
Loyalty Points can be earned in a number of ways and depending on how they are earned they will carry a different weight (percentage reduction) in your progress to the next level.
Loyalty Points can be obtained through various methods. The highest weight being those obtained through the purchase of Reward Points. Certain in-game functions will also earn Loyalty Points but have a lower weight than that of Reward Points purchases. In-game functions in this category include gifting, crime spree, and the Daily Chance. There is a daily limit of 50 Loyalty Points earned in this way and the amount of Loyalty Points earned for each action varies, up to a maximum of 20. You can also earn unlimited amounts of Loyalty Points through other in-game functions such as completion wall posts for Operations and Missions. It is believed that Loyalty Points earned in this manner hold the lower weight of all.
Zynga have confirmed that you cannot maintain your Loyalty setting using only in-game earned Loyalty Points.
There are 4 Loyalty settings:
You can buy items with Loyalty Points
The Diamond category is for players beyond Platinum, and is invite only.
How Loyalty Points Are Worked Out[]
Zynga refuses to tell anybody how the Loyalty Point formula is worked out in a dollar to point ratio. However this can be derived through basic mathematics.
Emerald: 5.5 Loyalty Points per 1%. 1 Loyalty Point per $1 spent. $550 needs to be spent to progress onto Gold Tier. ~10,000 In Game Earned Loyalty Points per 1% has been found to be the average.
Gold: 200 Loyalty Points per 1%. 2 Loyalty Points per $1 spent. $2000 needs to be spent to progress onto Platinum Tier.
Although Zynga claims that Loyalty Points earned in-game do contribute towards the mastery and carry far less "weight" than Loyalty Points earned through cash purchases, the in-game Loyalty Points do count towards your mastery but are so negligible it sometimes can go unnoticed.
To remain on your current level (e.g. remain on Gold Tier), the minimum Loyalty Points earnt have to be earned through purchase of Reward Points only. Loyalty Points earned in-game do not allow you to maintain your status if you are Gold Tier or higher.
Gold and Platinum tiers both require a minumum number of Loyalty Points earned per month to maintain, the cost of which can be calculated as follows.
- Gold: 100LP/Mo required, (up to) 2xLP per $1 earned, Min: $50, Max: $100
- Platinum: 400LP/Mo required, (up to) 4xLP per $1 earned, Min: $100, Max: $400
Blog Post[]
“ | We may shoot, fight, and rob people, but if there's one thing we pride ourselves on in the mafia it's loyalty. Today Mafia Wars launched the Loyalty Program for our users to receive special perks like discounts, exclusive items, front-of-the-line access to customer support, and invitations. The new program has several tiers: Emerald, Gold, and Platinum. You will earn loyalty points (LP) as you spend more. You earn LP when you purchase reward points, or click on Mafia Wars feeds and requests that your friends post to offer you bonuses. You start as an Emerald Player or with a more elite status depending on your loyalty to Mafia Wars. You can achieve a higher status and earn better privileges the more you spend. We currently released the Loyalty Program to a small percentage of our users. Later this week we will roll out this feature to everyone when we can ensure a smooth transition. We value your loyalty as a Mafia Wars fan and are thrilled to provide you with the privileges and rewards you deserve. |
” |
Loot[]
Loyalty | Name | Type | Attack | Defense | Combined | Price |
---|---|---|---|---|---|---|
Executor Pistol | Weapons | 58 | 29 | 87 | 500 | |
Assault Trooper | Armor | 22 | 35 | 57 | 200 | |
Dark Squad Vest | Armor | 35 | 65 | 100 | 500 | |
Green Mamba | Animals | 72 | 39 | 111 | 700 | |
25 Car Parts |
Consumables | 20 | ||||
2 Cuban Car Parts |
Consumables | 20 | ||||
2 Russian Car Parts |
Consumables | 20 | ||||
2 Thai Car Parts |
Consumables | 20 | ||||
Cement Blocks | Consumables | 20 | ||||
Power Tools | Consumables | 20 | ||||
Car Lift | Consumables | 20 | ||||
Acetylene Torch | Consumables | 20 | ||||
Shipping Containers | Consumables | 20 | ||||
Water Born Tank | Vehicles | 65 | 33 | 98 | 700 | |
Red 404 | Vehicles | 41 | 82 | 123 | 1,000 | |
Chimpanzee | Animals | 31 | 59 | 90 | 500 | |
M9 Trebuchet | Vehicles | 40 | 79 | 119 | 1,000 | |
Wolf Pack | Animals | 66 | 35 | 101 | 700 | |
Power Armor Claw | Armor | 91 | 49 | 140 | 2,000 | |
Bundle[]
The Loyalty Bundles contain these Weapons, Armor, Vehicles and Animals
Name | Type | Attack | Defense | Combined |
---|---|---|---|---|
Skulker |
Weapon | 100 | 52 | 152 |
Aircraft Carrier |
Vehicles | 80 | 38 | 118 |
Rewards[]
The following items are rewarded when you reach a certain level in the Loyalty Program.
Name | Type | Attack | Defense | Combined | Rewarded |
---|---|---|---|---|---|
Power Rifle |
Weapons | 120 | 160 | 280 | Reaching Gold Level |
Little Dog |
Weapons | 190 | 160 | 350 | Reaching Platinum Level |
Harbinger |
Weapons | 280 | 220 | 500 | Reaching Diamond Level |
Shut down[]
Information | |
---|---|
Available from | March 3, 2012 |
Available until | March 20, 2012 |
Type | Loyalty Program Event |
Each time a item is purchased, the price to purchase it again doubles, then triples, then doubles. There is an exception. If you do not have enough points you can buy the item with the total points you have. For instance you have purchased all items except 1. The price is 3,000 but you only have 2,450. You will be able to buy it for 2,450 points.
Items[]
Name | Type | Attack | Defense | Combined | Price |
---|---|---|---|---|---|
Stack Pistol | Weapons | 127 | 67 | 194 | 1,500 |
Chest Burster | Weapons | 73 | 131 | 204 | 1,500 |
Stud Punchers | Armor | 131 | 68 | 199 | 1,500 |
Layered Armor Torso | Armor | 72 | 129 | 201 | 1,500 |
Arika | Vehicles | 130 | 65 | 195 | 1,500 |
Black Fire | Vehicles | 76 | 127 | 203 | 1,500 |
Serval | Animals | 125 | 62 | 187 | 1,500 |
Eastern Coral Snake | Animals | 78 | 125 | 203 | 1,500 |
Rocks | Henchmen | 123 | 66 | 189 | 3,000 |
Max | Henchmen | 77 | 126 | 203 | 3,000 |